uh oh, 'Uncaught Error: SECURITY_ERR: DOM Exception 18'

By lyle

while using textures in webGL i came across this error, which i managed to find out is to do with images locally and  HTML5 canvas.

The work around i found is to base64 encode the images your working with so you can test locally and don't have to deploy to see if something's working. i've not yet applied this but i'll try it out and let you know how i get on with it in my next post. where i should have something with textures and keboard input to show off.

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